+1 High Jump Power Escape Gamepass Guide — All 6 Passes
+1 High Jump Power Escape sells exactly six gamepasses, and every price below was verified against the official Roblox product API on August 24, 2026. One honesty note up front: the developer left every official description empty, so what each pass actually does is inferred from its name. We label what is confirmed and what is not.
The full store, verified
| Pass | Price | What the name implies (unconfirmed) |
|---|---|---|
| x8 Treadmill | 79 Robux | 8x training gains on the treadmill |
| EquipmentLuck | 79 Robux | Better luck with boot/equipment unlocks |
| Double Win | 79 Robux | Doubled victory rewards (likely trophies) |
| x35 Treadmill | 299 Robux | 35x treadmill training gains |
| x100 Treadmill | 699 Robux | 100x treadmill training gains |
| x400 Treadmill | 1,999 Robux | 400x treadmill training gains |
How the four Treadmill tiers relate
The Treadmill passes are almost certainly a ladder, not separate effects: each tier multiplies how fast you gain jumping power while training. If the naming convention works the way it does in sibling “+1” games, buying a higher tier replaces the need for lower ones — meaning x8 + x35 + x100 + x400 stacked purchases would be wasted Robux if only the highest multiplier applies.
- Test before you climb the ladder: buy x8 (79 R$) first, confirm the speed-up, then decide whether the jump to x35 (+220 R$) or x100 (+400 R$) fits your budget.
- x400 at 1,999 Robux is a whale-tier purchase; there is no verified evidence it stacks with lower tiers rather than replacing them.
The two 79-Robux utility passes
- Double Win most plausibly doubles trophies per victory — the game’s core reward currency per the official description (“Win more trophies”). For active players who clear many stages per session, this compounds with everything else.
- EquipmentLuck points at the boots system (“Unlock powerful boots to gain extra jumping power”). “Luck” passes in this genre usually raise rare-drop odds, but no drop-rate table has ever been published for this game, so treat the effect as unknown.
Our take
For a first purchase, Double Win (79 R$) offers the clearest value: it boosts a reward loop that is officially confirmed to exist, and it does not overlap with the Treadmill ladder’s replace-or-stack uncertainty. Treadmill tiers are best bought one step at a time after confirming each multiplier in-game.
Every effect above except price and name is unconfirmed — we will update this page as soon as any multiplier is verified in-game.